<!DOCTYPE html jingscam">

<html lang="en" class="no-js">
<head>
	<meta charset=utf-8">
	<title>Jingscam Demo: Saurabhworld.in </title>
	<meta name="description" content="">

	<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
	<meta name="viewport" content="width=device-width">


	<link href="assests/css/app.min.css" rel="stylesheet">


	<!--must be included for the web-cam module to work -->
	<!-- un-compressed version 7KB -->
	<!-- <script src="webcam.js"></script> -->

	<!-- compressed version 3KB -->
	<script src="webcam-min.js"></script>
    <script src="web-cam-configuration.js"></script>

</head>
<body>
	<table><tr><td valign=top>
	<h1>Test Page</h1>
	<h3>demonstation of the web-cam module</h3>
		
	<!-- Next, write the movie to the page at 320x240 or 640x240px, but request the final image at 160x120 -->
	<script language="JavaScript">
		document.write( webcam.get_html(320, 240, 160, 120) );
	</script>
	
	<!-- Some buttons for controlling things -->
	<br/><form>

<!-- For one-click taking of the snap -->
<!-- code starts -->
<!--
		<input type=button value="Configure..." onClick="webcam.configure()">
		&nbsp;&nbsp;
		<input type=button value="Take Snapshot" onClick="take_snapshot()">
-->        
<!-- code ends --->

<!-- If confirmation from the user is needed before uploading it to the server -->
<!-- code starts -->
   		<input type=button value="Configure..." onClick="webcam.configure()" class="btn">
		&nbsp;&nbsp;
		<input type=button value="Capture" onClick="webcam.freeze()"class="btn" >
		&nbsp;&nbsp;
		<input type=button value="Reset" onClick="webcam.reset()" class="btn">
		&nbsp;&nbsp;
		<input type=button value="Upload" onClick="do_upload()" class="btn">
		
<!-- code ends --->
	</form>
		
	</td>
    <td width=50>&nbsp;</td><td valign=top>
		
        <div id="upload_results" style="background-color:#eee;"></div>
	</td></tr>
    <tr>
    	<td>Note: Flash Player 9 or higher required.</td>
        
        <td></td>
    
    
    </tr>
    </table>


</body>
</html>
